About This GameAge of Gladiators II: Rome is a single-player strategy game set in the twilight of the ancient Roman Republic; a violent and unpredictable time when gladiatorial games were nearing the height of their popularity.Hire scouts to scour the continent for potential prospects – once you have recruited your gladiators, you will need to manage their morale and personality while equipping them for battle. Recruit support staff, upgrade your gladiator school, collect bounties, research technologies, partake in side missions, and manage the wealth and reputation of your ludus as it grows each day. As your fighters win battles and increase in level, it will be up to you to decide how to focus their abilities by spending attribute, weapons, and expertise points. Compete, trade, and interact with other in-game owners as you advance through various cities of the empire before achieving enough fame to compete in the grand coliseum of Rome herself. Build your story. Build your empire. Features:
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Thanks again for all your amazing support thus far! . Latest Updates - September 1st: Quite a few updates the last few days, including an important increase of combat speed in the arena.
. Latest Updates - August 28th: Big update today, including a fix for the stubborn start a new game bug.
. Release Date Set!: Hello! I have set a tentative release date of August 15, 2018 for Age of Gladiators II: Rome. This gives me two solid months to continue fine-tuning the balance of the game as well as working out the last of the bugs that have come up so far from early play-testing. As well, I'm aiming also to have some more features put in from my wishlist, such as a fight pit allowing an owner to pit their gladiators against one another in practice matches. With this iteration of the game, I have gone back to the roots of the original Age of Gladiators beyond just the ancient Roman setting - this version will also have a similar city progression of the first game, but this time based on fame and money. As well, it has been simplified from Age of Gladiators II: Death League, as I was able to better ascertain from that version the features that people enjoyed and versus the ones they didn't. Please feel free to follow this page as I make more announcements in the coming weeks! . Latest Updates - August 21st: Some excellent feedback and requests from players. I'm going through them all and trying to get them up as fast as possible! Here are some of the latest updates I've deployed with v1.2:
More to come. Keep the ideas flowing and thanks again for all your amazing support! . Latest Updates - September 11th (New Portraits & More!): List of updates over the last week.
. Finalized Release Date: August 21st! 10% Launch Discount!: Hey all, I've finalized the release date to Tuesday, August 21st. My reason for moving it by a week is due to the fact there are some pretty heavy-hitting games coming out on the 14th (I'm giving some free advertising here to Phantom Doctrine, Walking Dead, Death's Gambit, and State of Mind). Not to mention the new World of Warcraft expansion. Though my game is sufficiently different from those, I want to give Age of Gladiators II: Rome the best release possible. Other news, I'm also offering a 10% launch discount as well. Will keep you all posted! . Latest Updates - August 26th: Some more updates from August 25th and August 26th.
. New Update - Combat View, Ironman, Grid Turning: Update 1.3.6 is here!
More to come! . Latest Updates - August 22nd: Some excellent continued feedback and requests from players. Here are some of the latest updates I've deployed up to v1.5:
Thanks again for all your amazing support thus far!
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